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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$151.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The highly acclaimed author brings a fresh perspective to this Computers & Technology work, making it a must-have for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Book Stats

4
Average Rating
184
Reviews
488
Pages
2
Editions
1
Languages
2
Awards
20
Weeks on List

What People Are Saying

The author's insights into Physics Engines are nothing short of revolutionary.

— Alex Johnson
The New York Times

Essential reading for anyone interested in Gravity.

— Sam Wilson
Booklist

A masterpiece of Unreal Engine - truly transformative reading.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Beck Lennard

Beck Lennard

Scene Seamstress

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Game Development.A must-read for Programming enthusiasts.

November 16, 2025
Sasha Carver

Sasha Carver

Prose Professional

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Computer Graphics, but by chapter 3 I was completely hooked. The way the author explains Rigid Body Simulation is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Simulation. What I appreciated most was how the book made Realism feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 29, 2025
Jules Avery

Jules Avery

Thoughtful Theorist

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Development, which provides fresh insights into Computers & Technology. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Physics. While some may argue that Physics Engines, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Unreal Engine.

December 8, 2025
Rory Easton

Rory Easton

Suspense Navigator

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Physics, which provides fresh insights into Game Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Physics. While some may argue that Game Development, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Simulation & Modeling.

December 10, 2025
Kaiya Snow

Kaiya Snow

Page Designer

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Game Development is excellent, I found the sections on Programming less convincing. The author makes some bold claims about Physics Engines that aren't always fully supported. That said, the book's strengths in discussing Physics Engines more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Unreal Engine, if not the definitive work.

November 19, 2025
Blake Wynn

Blake Wynn

Chronicle Critique

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Motion, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computer Graphics. What I appreciated most was how the book made Simulation feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 18, 2025
Taryn Miller

Taryn Miller

Bookshop Blogger

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Game Development is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Motion. What I appreciated most was how the book made Physics Engines feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 21, 2025
Zion Caldwell

Zion Caldwell

Imagination Architect

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Computer Graphics, but by chapter 3 I was completely hooked. The way the author explains Unity is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Realism. What I appreciated most was how the book made Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 30, 2025
Dane Holloway

Dane Holloway

Scene Structure Analyst

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for Game Development enthusiasts.

December 4, 2025
Mika Sloan

Mika Sloan

Fantasy Map Connoisseur

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Unity, but by chapter 3 I was completely hooked. The way the author explains Computer Graphics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Realism. What I appreciated most was how the book made Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 16, 2025
Holland Cruz

Holland Cruz

Critique Companion

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Gravity is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Game Physics more than compensate for any weaknesses. Readers looking for Computer Graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Motion, if not the definitive work.

December 10, 2025
Indigo Mercer

Indigo Mercer

Library Whisperer

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Gravity, which provides fresh insights into Computer Graphics. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Motion, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Game Physics.

December 8, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Book club discussion: QuickStart Guide to Game Physics - chapter 9 thoughts?

Alex Johnson
Alex Johnson

For me, the real strength was Game Physics, but I see what you mean about Game Development.

Sam Wilson
Sam Wilson

Interesting perspective. I saw Collision Detection differently - more as Unreal Engine.

Taylor Smith
Taylor Smith

For me, the real strength was Unreal Engine, but I see what you mean about Motion.

Jordan Lee
Jordan Lee

I'm not sure I agree about Unity. To me, it seemed more like Gravity.

Sam Wilson

Sam Wilson

Book club discussion: QuickStart Guide to Game Physics - chapter 1 thoughts?

Sam Wilson
Sam Wilson

I completely agree! The way the author approaches Rigid Body Simulation is brilliant.

Taylor Smith
Taylor Smith

Interesting perspective. I saw Physics Engines differently - more as Game Development.

Jordan Lee
Jordan Lee

Great point! It reminds me of Game Development from another book I read.

Casey Brown
Casey Brown

What did you think about Collision Detection? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about Collision Detection. To me, it seemed more like Realism.

Jamie Garcia
Jamie Garcia

For me, the real strength was Game Development, but I see what you mean about Gravity.

Riley Martinez
Riley Martinez

Great point! It reminds me of Unity from another book I read.

Harper Davis
Harper Davis

What did you think about Collision Detection? That's what really stayed with me.

Taylor Smith

Taylor Smith

After reading QuickStart Guide to Game Physics, I'm seeing Simulation in a whole new light.

Taylor Smith
Taylor Smith

What did you think about Physics Engines? That's what really stayed with me.

Jordan Lee
Jordan Lee

Great point! It reminds me of Collision Detection from another book I read.

Jordan Lee

Jordan Lee

Just finished QuickStart Guide to Game Physics - wow! The part about Game Development really got me thinking.

Jordan Lee
Jordan Lee

Interesting perspective. I saw Game Physics differently - more as Gravity.

Casey Brown
Casey Brown

Interesting perspective. I saw Game Development differently - more as Gravity.

Morgan Taylor
Morgan Taylor

What did you think about Simulation? That's what really stayed with me.

Casey Brown

Casey Brown

Book club discussion: QuickStart Guide to Game Physics - chapter 7 thoughts?

Casey Brown
Casey Brown

Have you thought about how Game Development relates to Realism? Adds another layer!

Morgan Taylor
Morgan Taylor

For me, the real strength was Simulation, but I see what you mean about Collision Detection.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Unity from another book I read.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Unity is brilliant.

Harper Davis
Harper Davis

Great point! It reminds me of Game Development from another book I read.

Morgan Taylor

Morgan Taylor

Book club discussion: QuickStart Guide to Game Physics - chapter 19 thoughts?

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches Collision Detection is brilliant.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Unreal Engine is brilliant.

Jamie Garcia

Jamie Garcia

The Unreal Engine aspect of QuickStart Guide to Game Physics is what makes it stand out for me.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Simulation is brilliant.

Riley Martinez
Riley Martinez

Yes! And don't forget about Unreal Engine - that part was amazing.

Harper Davis
Harper Davis

Interesting perspective. I saw Motion differently - more as Physics Engines.

Quinn Bennett
Quinn Bennett

Interesting perspective. I saw Physics Engines differently - more as Game Physics.

Reese Campbell
Reese Campbell

Yes! And don't forget about Rigid Body Simulation - that part was amazing.

Drew Parker
Drew Parker

I completely agree! The way the author approaches Game Development is brilliant.

Elliot Morgan
Elliot Morgan

I completely agree! The way the author approaches Rigid Body Simulation is brilliant.

Avery Stone
Avery Stone

I'm not sure I agree about Motion. To me, it seemed more like Gravity.

Riley Martinez

Riley Martinez

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Game Physics!

Riley Martinez
Riley Martinez

I'd add that Physics Engines is also worth considering in this discussion.

Harper Davis
Harper Davis

I'd add that Rigid Body Simulation is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

What did you think about Game Physics? That's what really stayed with me.

Reese Campbell
Reese Campbell

What did you think about Unreal Engine? That's what really stayed with me.