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Don't Wait!: Build Retro Games and Level Up Your Skills

Don't Wait!: Build Retro Games and Level Up Your Skills

ISBN: 9798242145474 | Published: 2026 | Categories: Game Development, Retro Gaming, Programming, Creative Coding, Beginner Game Design
$110.99

This Game Development book offers Retro Games and Arcade Development and Game Programming and Beginner Coding and Creative Tech and Indie Game Development and Learning to Code and 2D Games and Game Design Basics and Programming for Beginners content that will transform your understanding of Retro Games. Don't Wait!: Build Retro Games and Level Up Your Skills has been praised by critics and readers alike for its Retro Games, Arcade Development, Game Programming.

The highly acclaimed author brings a fresh perspective to this Game Development work, making it a must-have for anyone interested in Retro Games or Arcade Development or Game Programming or Beginner Coding or Creative Tech or Indie Game Development or Learning to Code or 2D Games or Game Design Basics or Programming for Beginners.

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Bestseller New Release

Book Stats

4
Average Rating
421
Reviews
491
Pages
1
Editions
3
Languages
2
Awards
15
Weeks on List

What People Are Saying

The definitive work on Game Programming for our generation.

— Alex Johnson
The New York Times

2D Games has never been explained so clearly and powerfully.

— Sam Wilson
Booklist

Essential reading for anyone interested in Programming for Beginners.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Dylan Cooper

Dylan Cooper

Non-Fiction Ninja

★★★★☆

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Beginner Coding, which provides fresh insights into Game Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Beginner Game Design. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Game Programming.

January 14, 2026
Kendall Price

Kendall Price

Page-Turner Junkie

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for Programming enthusiasts.

January 22, 2026
Blair Hayes

Blair Hayes

Reading Advocate

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for Game Development enthusiasts.

January 30, 2026
Rowan Simmons

Rowan Simmons

Publishing Insider

★★★★☆

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Game Development is excellent, I found the sections on Beginner Game Design less convincing. The author makes some bold claims about Beginner Game Design that aren't always fully supported. That said, the book's strengths in discussing Game Development more than compensate for any weaknesses. Readers looking for Indie Game Development will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Indie Game Development, if not the definitive work.

January 19, 2026
Peyton Ellis

Peyton Ellis

Romance Genre Enthusiast

★★★★★

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Learning to Code, which provides fresh insights into Arcade Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Game Design Basics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Creative Coding.

January 25, 2026
Emerson Scott

Emerson Scott

Book Historian

★★★★☆

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Arcade Development, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Arcade Development. What I appreciated most was how the book made 2D Games feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 9, 2026
Dakota Foster

Dakota Foster

Fiction Theorist

★★★★☆

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming for Beginners, which provides fresh insights into Retro Gaming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Programming for Beginners, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

January 22, 2026
Hayden Rivera

Hayden Rivera

Plot Dissectionist

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Game Development.A must-read for Creative Coding enthusiasts.

January 20, 2026
Tatum Walsh

Tatum Walsh

Symbolism Sleuth

★★★★★

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Creative Coding, but by chapter 3 I was completely hooked. The way the author explains Creative Coding is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Programming. What I appreciated most was how the book made Learning to Code feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 6, 2026
Logan Saunders

Logan Saunders

Character Critic

★★★★☆

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Game Development, which provides fresh insights into Retro Games. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Development. While some may argue that Retro Games, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Indie Game Development.

January 24, 2026
Arden Blake

Arden Blake

Dialogue Aesthete

★★★★★

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Beginner Coding is excellent, I found the sections on Creative Coding less convincing. The author makes some bold claims about Creative Coding that aren't always fully supported. That said, the book's strengths in discussing Game Development more than compensate for any weaknesses. Readers looking for Beginner Game Design will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Creative Coding, if not the definitive work.

January 9, 2026
Devon Young

Devon Young

Literature Vlogger

★★★★☆

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on 2D Games, which provides fresh insights into Arcade Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Beginner Game Design. While some may argue that Beginner Game Design, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Creative Coding.

January 22, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

After reading Don't Wait!: Build Retro Games and Level Up Your Skills, I'm seeing Programming for Beginners in a whole new light.

Alex Johnson
Alex Johnson

I'd add that Beginner Coding is also worth considering in this discussion.

Sam Wilson
Sam Wilson

Great point! It reminds me of 2D Games from another book I read.

Taylor Smith
Taylor Smith

For me, the real strength was Learning to Code, but I see what you mean about Arcade Development.

Jordan Lee
Jordan Lee

Yes! And don't forget about Programming for Beginners - that part was amazing.

Casey Brown
Casey Brown

What did you think about Creative Tech? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

I'd add that Retro Games is also worth considering in this discussion.

Sam Wilson

Sam Wilson

Just finished Don't Wait!: Build Retro Games and Level Up Your Skills - wow! The part about Learning to Code really got me thinking.

Sam Wilson
Sam Wilson

I'm not sure I agree about Arcade Development. To me, it seemed more like 2D Games.

Taylor Smith
Taylor Smith

I completely agree! The way the author approaches 2D Games is brilliant.

Jordan Lee
Jordan Lee

Yes! And don't forget about Game Programming - that part was amazing.

Casey Brown
Casey Brown

I'm not sure I agree about Learning to Code. To me, it seemed more like Creative Tech.

Taylor Smith

Taylor Smith

After reading Don't Wait!: Build Retro Games and Level Up Your Skills, I'm seeing Indie Game Development in a whole new light.

Taylor Smith
Taylor Smith

For me, the real strength was Learning to Code, but I see what you mean about Programming for Beginners.

Jordan Lee
Jordan Lee

Great point! It reminds me of Learning to Code from another book I read.

Casey Brown
Casey Brown

For me, the real strength was Game Design Basics, but I see what you mean about 2D Games.

Morgan Taylor
Morgan Taylor

I think the author could have developed Indie Game Development more, but overall great.

Jordan Lee

Jordan Lee

The Creative Tech aspect of Don't Wait!: Build Retro Games and Level Up Your Skills is what makes it stand out for me.

Jordan Lee
Jordan Lee

I'd add that Game Design Basics is also worth considering in this discussion.

Casey Brown
Casey Brown

I think the author could have developed Beginner Coding more, but overall great.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Learning to Code differently - more as Game Programming.

Jamie Garcia
Jamie Garcia

I'd add that Game Design Basics is also worth considering in this discussion.

Riley Martinez
Riley Martinez

I'd add that Retro Games is also worth considering in this discussion.

Harper Davis
Harper Davis

Interesting perspective. I saw Creative Tech differently - more as Programming for Beginners.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about Retro Games. To me, it seemed more like Retro Games.

Reese Campbell
Reese Campbell

Interesting perspective. I saw Programming for Beginners differently - more as Arcade Development.

Casey Brown

Casey Brown

Recommendations for books similar to Don't Wait!: Build Retro Games and Level Up Your Skills in terms of Arcade Development?

Casey Brown
Casey Brown

I'm not sure I agree about Game Design Basics. To me, it seemed more like Game Programming.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Learning to Code - that part was amazing.

Jamie Garcia
Jamie Garcia

I think the author could have developed Retro Games more, but overall great.

Riley Martinez
Riley Martinez

Yes! And don't forget about Creative Tech - that part was amazing.

Harper Davis
Harper Davis

Interesting perspective. I saw Learning to Code differently - more as Game Programming.

Quinn Bennett
Quinn Bennett

Have you thought about how Creative Tech relates to Retro Games? Adds another layer!

Reese Campbell
Reese Campbell

Great point! It reminds me of Arcade Development from another book I read.

Drew Parker
Drew Parker

Great point! It reminds me of Retro Games from another book I read.

Morgan Taylor

Morgan Taylor

Just finished Don't Wait!: Build Retro Games and Level Up Your Skills - wow! The part about Game Design Basics really got me thinking.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of Beginner Coding from another book I read.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw Game Design Basics differently - more as Game Programming.

Riley Martinez
Riley Martinez

What did you think about Creative Tech? That's what really stayed with me.

Harper Davis
Harper Davis

Yes! And don't forget about Beginner Coding - that part was amazing.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about Arcade Development - that part was amazing.

Reese Campbell
Reese Campbell

Interesting perspective. I saw Game Design Basics differently - more as Creative Tech.

Jamie Garcia

Jamie Garcia

How does Don't Wait!: Build Retro Games and Level Up Your Skills compare to other works about Game Programming?

Jamie Garcia
Jamie Garcia

What did you think about Programming for Beginners? That's what really stayed with me.

Riley Martinez
Riley Martinez

I'm not sure I agree about Beginner Coding. To me, it seemed more like 2D Games.

Harper Davis
Harper Davis

Interesting perspective. I saw Beginner Coding differently - more as Programming for Beginners.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about Game Design Basics - that part was amazing.

Reese Campbell
Reese Campbell

I'm not sure I agree about Indie Game Development. To me, it seemed more like Retro Games.

Drew Parker
Drew Parker

I think the author could have developed Indie Game Development more, but overall great.

Elliot Morgan
Elliot Morgan

What did you think about Learning to Code? That's what really stayed with me.

Avery Stone
Avery Stone

I'd add that Beginner Coding is also worth considering in this discussion.

Riley Martinez

Riley Martinez

The Game Programming aspect of Don't Wait!: Build Retro Games and Level Up Your Skills is what makes it stand out for me.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Learning to Code is brilliant.

Harper Davis
Harper Davis

I think the author could have developed Arcade Development more, but overall great.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of Creative Tech from another book I read.

Reese Campbell
Reese Campbell

I'm not sure I agree about Learning to Code. To me, it seemed more like Programming for Beginners.

Drew Parker
Drew Parker

I completely agree! The way the author approaches Arcade Development is brilliant.

Elliot Morgan
Elliot Morgan

Interesting perspective. I saw Creative Tech differently - more as Learning to Code.