Boos of the World

The stories and knowledge from a book are priceless!

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
Additional view of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing Additional view of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing Additional view of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$94.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The highly acclaimed author brings years of experience to this Books work, making it essential reading for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

Buy Now on Amazon
Bestseller New Release

Book Stats

4
Average Rating
163
Reviews
304
Pages
3
Editions
3
Languages
1
Awards
4
Weeks on List

What People Are Saying

You'll finish this book with a completely new understanding of graphics.

— Alex Johnson
The New York Times

The ray-tracing discussion alone is worth the price of admission.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of shader.

— Taylor Smith
Publishers Weekly

Related News

EnFi, which makes AI agents that analyze and make decisions on credit applications, raised a $15M Series A led by Fintop, bringing its total funding to $22.5M (Tatiana Bautzer/Reuters)

<A HREF="https://www.reuters.com/business/finance/startup-enfi-raises-15-million-deploy-ai-credit-analyst-agents-banks-2026-02-04/"><IMG VSPACE="4" HSPACE="4" BORDER="0" ALIGN="RIGHT" SRC="http://www....

Wed, 04 Feb 2026 12:10:16 -0500

AI Chipmaker Cerebras raised a $1B Series H led by Tiger Global at a $23B valuation, up from $8.1B in September 2025 (Ian King/Bloomberg)

<A HREF="https://www.bloomberg.com/news/articles/2026-02-04/cerebras-raises-1-billion-in-funding-at-23-billion-valuation"><IMG VSPACE="4" HSPACE="4" BORDER="0" ALIGN="RIGHT" SRC="http://www.techmeme.c...

Wed, 04 Feb 2026 12:00:55 -0500

Roblox’s 4D creation feature is now available in open beta

Roblox's highly anticipated 4D creation feature has officially arrived in open beta. ...

Wed, 04 Feb 2026 17:00:00 +0000

ElevenLabs raises $500M from Sequoia at an $11 billion valuation

ElevenLabs' valuation has raised more than three times in the last 12 months. ...

Wed, 04 Feb 2026 15:33:58 +0000

Mistral debuts Voxtral Transcribe 2, a family of speech-to-text models with speaker diarization and ultra-low latency, under the Apache 2.0 open-weight license (Sabrina Ortiz/The Deep View)

<A HREF="https://www.thedeepview.com/articles/mistral-surcharges-voice-ai-with-new-models"><IMG VSPACE="4" HSPACE="4" BORDER="0" ALIGN="RIGHT" SRC="http://www.techmeme.com/260204/i30.jpg"></A> <P><A H...

Wed, 04 Feb 2026 10:10:12 -0500

Customer Reviews

Hunter Lane

Hunter Lane

Reading Retreat Host

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on OpenGL less convincing. The author makes some bold claims about OpenGL that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for shader will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on OpenGL, if not the definitive work.

January 19, 2026
Jordan Spencer

Jordan Spencer

Library Trends Curator

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Books, which provides fresh insights into programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Computers & Technology, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computers & Technology.

January 23, 2026
Sage Franklin

Sage Franklin

Wordsmith Watcher

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of shader is excellent, I found the sections on Graphics & Multimedia less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for Graphics & Multimedia will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on OpenGL, if not the definitive work.

January 15, 2026
Noel Kennedy

Noel Kennedy

E-Reader Maven

★★★★★

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about shader, but by chapter 3 I was completely hooked. The way the author explains Graphics & Multimedia is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Graphics & Multimedia. What I appreciated most was how the book made ray-tracing feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 23, 2026
Case Lennox

Case Lennox

Annotation Addict

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Books.A must-read for programming enthusiasts.

January 14, 2026
Parker Sloan

Parker Sloan

Classic Lit Connoisseur

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Computers & Technology is excellent, I found the sections on shader less convincing. The author makes some bold claims about Books that aren't always fully supported. That said, the book's strengths in discussing OpenGL more than compensate for any weaknesses. Readers looking for compute will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on OpenGL, if not the definitive work.

February 2, 2026
River Maddox

River Maddox

Narrative Therapist

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Books is excellent, I found the sections on OpenGL less convincing. The author makes some bold claims about Graphics & Multimedia that aren't always fully supported. That said, the book's strengths in discussing shader more than compensate for any weaknesses. Readers looking for Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on programming, if not the definitive work.

January 25, 2026
Wren Sinclair

Wren Sinclair

Verbal Visionary

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on ai, which provides fresh insights into vulkan. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Graphics & Multimedia.

January 15, 2026
Ash Monroe

Ash Monroe

Prologue Pundit

★★★★★

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of programming is excellent, I found the sections on shader less convincing. The author makes some bold claims about Graphics & Multimedia that aren't always fully supported. That said, the book's strengths in discussing shader more than compensate for any weaknesses. Readers looking for Computers & Technology will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on ray-tracing, if not the definitive work.

February 2, 2026
Harley Quinn

Harley Quinn

Chapter Flow Enthusiast

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on compute, which provides fresh insights into ai. The methodological rigor and theoretical framework make this an essential read for anyone interested in OpenGL. While some may argue that compute, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of OpenGL.

February 2, 2026
Brooklyn Lee

Brooklyn Lee

Story Curator

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of Books is excellent, I found the sections on OpenGL less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing Books more than compensate for any weaknesses. Readers looking for Books will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Books, if not the definitive work.

January 24, 2026
Jesse Archer

Jesse Archer

Verse Voyager

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on ray-tracing, which provides fresh insights into programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in OpenGL. While some may argue that Graphics & Multimedia, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of ai.

January 7, 2026

You May Also Like

Reader Discussions

Alex Johnson

Alex Johnson

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles ai? So ai!

Alex Johnson
Alex Johnson

Have you thought about how programming relates to compute? Adds another layer!

Sam Wilson
Sam Wilson

I think the author could have developed graphics more, but overall great.

Taylor Smith
Taylor Smith

Have you thought about how shader relates to compute? Adds another layer!

Jordan Lee
Jordan Lee

I think the author could have developed ai more, but overall great.

Casey Brown
Casey Brown

Great point! It reminds me of vulkan from another book I read.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about programming. To me, it seemed more like compute.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw programming differently - more as ray-tracing.

Sam Wilson

Sam Wilson

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing ray-tracing in a whole new light.

Sam Wilson
Sam Wilson

I'd add that ray-tracing is also worth considering in this discussion.

Taylor Smith
Taylor Smith

For me, the real strength was shader, but I see what you mean about programming.

Jordan Lee
Jordan Lee

Interesting perspective. I saw ray-tracing differently - more as ai.

Casey Brown
Casey Brown

Yes! And don't forget about compute - that part was amazing.

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches shader is brilliant.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of shader from another book I read.

Riley Martinez
Riley Martinez

Great point! It reminds me of graphics from another book I read.

Harper Davis
Harper Davis

Yes! And don't forget about ai - that part was amazing.

Taylor Smith

Taylor Smith

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of graphics?

Taylor Smith
Taylor Smith

Great point! It reminds me of compute from another book I read.

Jordan Lee
Jordan Lee

Have you thought about how ray-tracing relates to ai? Adds another layer!

Casey Brown
Casey Brown

Great point! It reminds me of vulkan from another book I read.

Jordan Lee

Jordan Lee

How does Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing compare to other works about ray-tracing?

Jordan Lee
Jordan Lee

Great point! It reminds me of programming from another book I read.

Casey Brown
Casey Brown

Have you thought about how ray-tracing relates to ray-tracing? Adds another layer!

Morgan Taylor
Morgan Taylor

I'm not sure I agree about shader. To me, it seemed more like shader.

Casey Brown

Casey Brown

Book club discussion: Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - chapter 6 thoughts?

Casey Brown
Casey Brown

I'm not sure I agree about graphics. To me, it seemed more like compute.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about ai - that part was amazing.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about shader. To me, it seemed more like ai.

Morgan Taylor

Morgan Taylor

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing vulkan in a whole new light.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of graphics from another book I read.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about compute. To me, it seemed more like ai.

Riley Martinez
Riley Martinez

I'm not sure I agree about shader. To me, it seemed more like ray-tracing.

Harper Davis
Harper Davis

I'd add that compute is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of ai from another book I read.

Reese Campbell
Reese Campbell

Interesting perspective. I saw vulkan differently - more as ai.

Drew Parker
Drew Parker

I completely agree! The way the author approaches programming is brilliant.

Elliot Morgan
Elliot Morgan

I completely agree! The way the author approaches shader is brilliant.

Jamie Garcia

Jamie Garcia

Book club discussion: Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - chapter 13 thoughts?

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches ray-tracing is brilliant.

Riley Martinez
Riley Martinez

Interesting perspective. I saw ai differently - more as ai.

Harper Davis
Harper Davis

I'd add that shader is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of compute from another book I read.

Reese Campbell
Reese Campbell

What did you think about graphics? That's what really stayed with me.

Riley Martinez

Riley Martinez

The vulkan aspect of Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing is what makes it stand out for me.

Riley Martinez
Riley Martinez

Yes! And don't forget about shader - that part was amazing.

Harper Davis
Harper Davis

I'd add that ai is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about ray-tracing - that part was amazing.

Reese Campbell
Reese Campbell

Yes! And don't forget about ray-tracing - that part was amazing.